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Discussion1mo ago

Heist planning should be more complex

RadioStar

GTA 5's heists let you choose an approach but it was still pretty linear. For GTA 6, I want full heist planning: scope the location, choose your crew, pick entry points, plan escape routes, buy equipment, and have multiple failure states. Payday 2 did this well on a budget — Rockstar with their resources could make it incredible.

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